Tom Clancy’s Rainbow Six Siege Y6S3.1 Patch Notes

Tom Clancy’s Rainbow Six Siege has received a new Y6S3.1 patch update on PC Steam, Xbox One, PS4, and PS5. The latest patch notes for the game appear to bring various bug fixes related to gameplay, level design, operators, and user experience.

The latest Tom Clancy’s Rainbow Six Siege Y6S3.1 Patch Notes size on all platforms is as Follows.

  • Ubisoft Connect: 1.29 GB
  • Steam: 847.7 MB
  • Xbox One: 1.07 GB
  • Xbox Series X: 1.56 GB
  • PS4: 1.46 GB
  • PS5: 1.07 GB

Tom Clancy’s Rainbow Six Siege Y6S3.1 Patch Notes

BUG FIXES

GAMEPLAY

  • FIXED – After spawning with Blitz or Montagne and switching PC windows, hip-fire spread is reduced.
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LEVEL DESIGN

  • FIXED – The operator can lean and clip inside the electrical box at EXT Garage on Villa map.
  • FIXED – Various asset issues on Bank map.
  • FIXED – Various collision issues on Coastline map.
  • FIXED – Various LOD issues on multiple maps.

OPERATORS

  • FIXED – The refill SFX for Lesion’s GU is not triggered.
  • FIXED – When shooting Clash’s CCE Shield with Kali’s CSRX 300, the operator will not receive the Guard Break state nor the animation.
  • FIXED – Osa’s bullet impact decals disappear when deploying her Talon-8 Shield.
  • FIXED – The first-person camera is offset inside Maestro’s Evil Eye when a player spectates through it.
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USER EXPERIENCE

  • FIXED – Voice Chat Volume is set to 0 when accepting a party invite on Stadia.
  • FIXED – Under certain conditions, HUD markers will not be visible to players.
  • FIXED – ADS Sensitivity slider jumps in increment of 2 when set to Standard.
  • FIXED – Extra texture is present in the first-person view on all of Buck’s uniforms.
  • FIXED – Various localization issues.

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