Bungie has released the latest Destiny 2 hotfix 3.3.1.1 update that according to the patch notes fixes for the Corrupted elevator, the Demolitionist weapon was not reloading when a grenade was thrown, Spectral pages from Nightfall activities, and more.
At 10 AM PDT (1700 UTC), Hotfix 3.3.1.1 will begin rolling out across all platforms and regions. Ongoing Destiny 2 maintenance is expected to conclude at 11 AM (1800 UTC).
Destiny 2 Vendors, Item Perks and Mods, and Subclass options have been re-enabled on Web, Mobile, and Third-Party Apps. Players should report any issues with these features to the Help forum:
You can find the complete patch notes for the latest 3.3.1.1 update below.
Destiny 2 Hotfix 3.3.1.1 Patch Notes
Activities
- The Corrupted
- Fixed an issue where the elevator console sometimes couldn’t be interacted with.
- Fixed an issue where Sedia’s shields would regenerate faster than expected on Nightfall difficulties.
- Her shields now regenerate based on health threshold in Nightfalls, just like they do in Direct Launch or the Vanguard Playlist.
- Trials of Osiris
- Capturing zones in Trials of Osiris no longer grants Super energy.
- Trials of Osiris now restricts access of fireteam leaders if they have not reached the appropriate gear power level.
- Added tooltip for Artifact Power Disabled
- Fixed an issue that caused flawless players who reset to their ticket to prioritize matching with other flawless resetters for the first two wins on the new ticket.
- This issue would occur even when Flawless matchmaking was disabled.
- Traveling to the simulated Lighthouse will no longer reset ritual activity streaks
UI/UX
- Bungie Friends
- Fixed an issue where the notification toast for 1 or more pending Bungie Friend requests could appear blank for some players immediately after character select.
Gameplay and Investment
Pursuits
- Lowered step 7 objective of the Forsaken Campaign Quest from completing 5 Spider Bounties to 4 so players can reasonably complete this quest step in a single day
Weapons
- Fixed an issue where Demolitionist was not reloading the weapon when a grenade was thrown
- Fixed an issue where picking up a relic during a reload animation will result in ammo duplication.
- Weapons will now correctly reload from reserves.
- Festival of the Lost Weapons (Jurassic Green, Braytech Werewolf, and Horror Story) now drop at a consistent Power level
Ghosts
- Fixed an issue where the Prophecy ghost shell’s ears were not colorful.