In a behind-the-scenes look, Remedy Games explains how they optimized Alan Wake 2 for the PlayStation 5 Pro. The game benefits from improved features such as ray tracing in Quality Mode, providing enhanced reflections and lighting, while Performance Mode targets 60fps with upgraded visuals.
Sony’s PlayStation Spectral Super Resolution (PSSR) is also employed for sharper image quality. Remedy discusses the technical challenges and solutions in implementing ray tracing, particularly the Pro’s hardware enhancements over the base PS5.
Remedy Games has shared some key details about how Alan Wake 2 performs on the PS5 Pro. The game offers two modes: Quality Mode and Performance Mode, each providing a unique experience, you can find more details below.
Quality Mode (PS5 Pro exclusive):
- 30 FPS with ray tracing (this feature is not available on the base PS5).
- Ray-traced reflections for both opaque and transparent surfaces.
- Uses PSSR (Post-process Super Sampling Rendering) to upscale the image to 4K.
- Additional improvements include enhanced image stability, better fog effects, more realistic volumetric lighting, and improved shadow accuracy.
Performance Mode (PS5 Pro):
- Runs at 60 FPS.
- Includes the same improvements to image stability, fog, volumetric lighting, and shadow accuracy as in Quality Mode.
- Uses roughly the same rendering settings as the base PS5’s Quality Mode, with an output of 1440p, upscaled to 4K using PSSR.
This breakdown highlights how the PS5 Pro enhances the visual and performance experience in Alan Wake 2 compared to the base PS5, especially with ray tracing support and smoother performance at 60 FPS.