Grinding Gear Games is set to release Patch 0.1.1 for Path of Exile 2 (PoE2) tomorrow, barring any last-minute delays. This update introduces new endgame Tower Maps, crucial quality-of-life improvements like checkpoints for Map areas, and respawn attempts for the Arbiter of Ash boss fight, alongside a plethora of skill tweaks, monster changes, and bug fixes.
Path of Exile 2 Patch 0.1.1 All New Changes
Endgame Content Revamped
The PoE2 patch 0.1.1 expands Path of Exile 2’s endgame with four new Tower Map areas—Alpine Ridge, Bluff, Mesa, and Sinking Spire—while also revamping the Lost Towers Map for improved gameplay.
The Arbiter of Ash boss fight sees significant changes, including up to six respawn attempts for players who fail the encounter. Respawns are limited by difficulty level, and only the key holder can trigger them. Additional adjustments include:
- Extended invulnerability during emergence phases.
- Reduced damage taken while emerging.
- Minimized targeting of minions with its sword attack.
- Improved skill interruptions and mechanics to balance the challenge.
Checkpoints have also been added to Map areas, ensuring smoother progression through challenging content.
Skill Adjustments
A range of skill improvements aim to enhance gameplay dynamics:
- Supercharged Slam: Successive aftershocks now cap at a +3-meter radius, with incremental increases of 0.5 meters per aftershock.
- Scavenged Plating: Now grants stacks based on enemy rarity, scaling rewards for defeating tougher foes.
- Greater Lightning Bolt (renamed from Lightning Bolt): Gains a significant damage boost—approximately 3.5x base Lightning Damage—and no longer triggers a second bolt after a Critical Hit.
Monster Balancing
Monster mechanics have been fine-tuned for better balance and player experience:
- Monsters with Essence modifiers now exhibit increased toughness.
- Delay added before monsters released from Essence Monoliths can use their skills.
- Grenades from Forsaken Miners and Rudja, the Dread Engineer, now deal less damage, improving survivability.
- Adjustments to the range and telegraphing of skills like Detonate Dead make encounters more predictable and fair.
Bug Fixes
The patch addresses numerous bugs affecting gameplay stability and mechanics, including client crashes, skill interactions, and item modifiers. Highlights include:
- Fixes for crashes related to Mana Flare, Elemental Discharge, and other triggered skills.
- Resolutions for issues with splash damage and specific skills targeting unintended objects.
- Corrections to item modifiers for tier 5 Bows and Rings, ensuring proper rolls for attack speed and maximum life.
What’s Next
Patch 0.1.1 reflects Grinding Gear Games’ commitment to refining Path of Exile 2’s experience. Players can look forward to exploring new content and enjoying a smoother gameplay experience when the patch goes live tomorrow.
You can find the full list of PoE2 Patch 0.1.1 changes and improvements here.